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Meeting C++ Blogroll 239
published at 10.07.2020 09:47 by Jens Weller
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Blogroll No. 239 - 10. July
- Arthur O'Dwyer - How to erase from an STL container
- Barry Revzin - Implementing a better views::split
- botan - 2.15.0
- Catch - v2.12.4
- CLion - CLion 2020.2 EAP: CMake Updates, C++20 Enhancements, Unit Testing, and More
- CODEine - Avoiding compile-time recursion
- Conan Releases - 1.27.1 (10-Jul-2020)
- CppCast - Hyperion Renderer with Yining Karl Li and David Adler
- Dirk Eddelbuettel - RcppSimdJson 0.1.0: Now on Windows, With Parsers and Faster Still!
- Dirk Eddelbuettel - AsioHeaders 1.16.1-1 on CRAN
- Dirk Eddelbuettel - Rcpp 1.0.5: Several Updates
- Dirk Eddelbuettel - Rcpp now used by 2000 CRAN packages–and one in eight!
- Fluent C++ - set_match: Matching up Elements Between Sorted Collections
- fmt - 7.0.1
- fmt - 7.0.0
- Jackson Dunstan - C++ For C# Developers: Part 8 – References
- KDAB - Fixing a common antipattern when loading translations in Qt
- Meeting C++ Blogroll - Meeting C++ Blogroll 238
- Modernes C++ - Designated Initializers
- Preshing - I/O in Plywood
- Qt Blog - Qt for MCUs 1.3 released
- Qt Blog - Qt Creator 4.12.4 released
- Rainer Grimm - C++20: Designated Initializers
- Stellar Group - GSoC 2020 – First Eval Status Update
- The Old New Thing - Cancelling a Windows Runtime asynchronous operation, part 7: WRL-generated asynchronous operations
- The Old New Thing - Cancelling a Windows Runtime asynchronous operation, part 6: C++/WinRT-generated asynchronous operations
- The Old New Thing - Cancelling a Windows Runtime asynchronous operation, part 5: C++/WinRT
- The Old New Thing - Cancelling a Windows Runtime asynchronous operation, part 4: C++/CX with PPL, coroutine style with raw IAsyncAction and IAsyncOperation
- The Old New Thing - Cancelling a Windows Runtime asynchronous operation, part 3: C++/CX with PPL, coroutine style
- Visual C++ Team Blog - C++ Linux development with Visual Studio: incremental build improvements and expanded shell support
Videos
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Jason Turner YT - C++ Weekly - Ep 227 - RPG In C++20 - Part 6: Dealing With Game Events - 2
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MUCplusplus YT - [MUC++] Roi Barkan - Variations on Variant (Virtual Meetup)
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