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Meeting C++ Blogroll 237
published at 26.06.2020 09:38 by Jens Weller
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Blogroll No. 237 - 26. June
- Andy G - Cracking the code review (Part 4): Conflict management
- Andy G - Cracking the code review (Part 3): Be proactive
- Andy G - Cracking the code review (Part 2): Make them seem small
- Andy G - Cracking the code review (Part 1): Smaller is better
- Bartek's Coding Blog - The C++ Lambda Story Book
- Codeplay - Ray-tracing in a Weekend with SYCL Part 2: Pixel sampling and Material tracing
- conan.io - Conan 1.26: New conanfile.py methods, source caching, and transparent cmake integration
- CppCast - Azure IoT with Tara Walker
- demofox - Weighted Round Robin Using The Golden Ratio Low Discrepancy Sequence
- Fluent C++ - A Universal Reference Wrapper
- Godot Engine - Release candidate: Godot 3.2.2 RC 4
- Herb Sutter - AMA @cpp_russia on July 2
- Jackson Dunstan - C++ For C# Developers: Part 6 – Control Flow
- Marius Bancila - A C++20 coroutine example
- Meeting C++ Blogroll - Meeting C++ Blogroll 236
- Modernes C++ - C++20: More Details to the Spaceship Operator
- NVIDIA DevBlog - Accelerating Standard C++ with GPUs Using stdpar
- Qt Blog - Qt Online Installer 4.0 pre-alpha released
- Rainer Grimm - C++20: Mehr Details zum Spaceship Operator
- SObjectizer - SObjectizer-5.7.1 and so5extra-1.4.1 released!
- The Old New Thing - Stupid std::tuple tricks: Creating interesting index sequences
- The Old New Thing - Stupid std::tuple tricks: Selecting via an index sequence, part 2
- The Old New Thing - Stupid std::tuple tricks: Selecting via an index sequence
- The Old New Thing - Stupid std::tuple tricks: Getting started
- The Old New Thing - Understanding warning C4265: class has virtual functions, but destructor is not virtual, part 2
- tom looman - Making C++ Arrays with Structs more readable in Unreal Editor
Videos
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Jason Turner YT - C++ Weekly - Ep 225 - Understanding Operator Overloading
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Qt Studios YT - QSkinny - A new QtQuick framework focusing on vector graphics and dynamic theming
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TheChernoProject - std::move and the Move Assignment Operator in C++
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