Implementing a web game in C++14
During this tutorial we are going to create a web game using C++14. The game will be powered by modern design patterns, ranges (possible STL replacement in C++17), dependency injection and meta state machine libraries. Emscripten will be used as a showcase of deploying C++ code to the web. After this workshop attendee will have more knowledge about writing truly cross-platform code in modern C++ as well as how to apply good coding practises from code design to testing.
Speaker: Kris Jusiak